Enjoy art with
Augmented Reality

Art For everyone

Art For everyone

Making Art Accessible in Covid times

Making Art Accessible in Covid times

Art for Everyone is an application that showcases AR-enabled interactive animations for 10,000 artworks from the Hong Kong Museum of Arts, displayed in public spaces throughout all 18 districts in Hong Kong.

Art for Everyone is an application that showcases AR-enabled interactive animations for 10,000 artworks from the Hong Kong Museum of Arts, displayed in public spaces throughout all 18 districts in Hong Kong.

Overview

ROLE

UX UI Designer

Main Tools USed

Figma

timeline

6 Months

INDUSTRY

Art and Entertaiment

Background

The COVID-19 pandemic had a severe impact on museums worldwide. Forced closures due to lockdowns prevented people from enjoying art. The Hong Kong Museum of Arts, celebrating its 30th anniversary, aimed to provide people with a way to enjoy art despite the challenges posed by the COVID-19 situation.

Challange

Most of the museums were closed, and social distancing was necessary, making it impossible to enjoy art to the fullest.

Project goals

First goal

Display 100 artworks from HKMoA's collections in public spaces across all 18 districts of Hong Kong using billboards, digital screens, and transport hubs. 

Second goal

Create an app that will feature AR-enabled interactive viewing and custom personalization for ten of the artworks, making art more accessible and enjoyable for everyone.

We were featured!

We were featured on time out and South Chine Morning Post!

The Process

Empathize

Define & Ideate

Prototype

End Design

Learnings

Empathize — Exploring busines's needs

Overview

  • Kickoff Meeting

  • Kickoff Learnings

Understanding the scope of the project.

— Kick Off Meeting

The points covered during the meeting were:

  • Understanding the project goals, identifying the challenge they are trying to solve, and understanding the desired outcome

  • Understanding the project goals, identifying the challenge they are trying to solve, and understanding the desired outcome

  • Exploring technical limitations and budget.

  • Defining the target audience.

  • Reviewing the artwork planned for use in the showcase.

  • Establishing the project timeline and deliverables.

  • Establishing the project timeline and deliverables.

— Kick Off Learnings

The project had 3 main goals:

  • Showcase the latest artwork to a broad audience.

  • Make the artwork easily accessible to people.

  • Create a more interactive experience so people can enjoy art while also learning about the artist and the artwork itself.

Define & Ideate — Building the app

Overview

  • Problem Statement

  • Brainstorming solutions

  • Solution: Create an app

  • Organizing the content

Using Augmented reality to increase people engagement & Interaction.

— Problem statement

How might we design interactive experiences that enable users to explore and appreciate art despite the social distance?

How might we help local artists reach their audiences through alternative channels during the pandemic?

— Brainstorming solutions

Technology and distribution

  • We decided to implement augmented reality (AR) technology to enhance user interaction with some of the artworks.

  • For distribution, we opted to use QR codes strategically placed alongside physical artworks in public spaces, enabling easy access to the AR function in the app.

User interaction and Visual Design

  • To create a more immersive experience, we agreed to incorporate touch interactions and dynamic animations. Users will be able to manipulate 3D models through simple gestures, making the experience more engaging.

  • We are committed to developing high-quality 3D models and 2D animations, ensuring that they are visually appealing and accurate to the artist’s intent. This focus on detail will enhance user appreciation and understanding of the art.

— Solution: Create an app with an AR function

The main Goals of this app

Organize the app's content to make it easy for people to find the artwork and learn more about the art and its author.

Inform people about the location of the artwork in public spaces so they can visit, scan it using the app's AR function, interact with it, and share it with friends and family.

— Organise the content

After understanding the expected outcome and gathering information during the team brainstorming session, I decided to create a site map to clarify the app's structure and navigation. Additionally, I worked on user flows to map out the entire user journey.

Site Map

See the Site Map

See the Site Map

See the Site Map

CIRCLE APP site map
User Flows

See both user flows

See both user flows

See both user flows

CIRCLE APP site map
CIRCLE APP site map

Overview

  • Problem Statement

  • Brainstorming solutions

  • Solution: Create an app

  • Organizing the content

Using Augmented reality to increase people engagement & Interaction.

— Problem statement

How might we design interactive experiences that enable users to explore and appreciate art despite the social distance?

How might we help local artists reach their audiences through alternative channels during the pandemic?

— Brainstorming solutions

Technology and distribution

  • We decided to implement augmented reality (AR) technology to enhance user interaction with some of the artworks.

  • For distribution, we opted to use QR codes strategically placed alongside physical artworks in public spaces, enabling easy access to the AR function in the app.

User interaction and Visual Design

  • To create a more immersive experience, we agreed to incorporate touch interactions and dynamic animations. Users will be able to manipulate 3D models through simple gestures, making the experience more engaging.

  • We are committed to developing high-quality 3D models and 2D animations, ensuring that they are visually appealing and accurate to the artist’s intent. This focus on detail will enhance user appreciation and understanding of the art.

— Solution: Create an app with an AR function

The main Goals of this app

Organize the app's content to make it easy for people to find the artwork and learn more about the art and its author.

Inform people about the location of the artwork in public spaces so they can visit, scan it using the app's AR function, interact with it, and share it with friends and family.

— Organise the content

After understanding the expected outcome and gathering information during the team brainstorming session, I decided to create a site map to clarify the app's structure and navigation. Additionally, I worked on user flows to map out the entire user journey.

Site Map

See the Site Map

CIRCLE APP site map
User Flows

See both user flows

CIRCLE APP site map
CIRCLE APP site map

Prototype — Let's craft the solution

From sketching to Prototype

— Start designing with sketches
— Wireframes
— UI Style Guideline
Screenshot of the UI Style guideline

End Design — Art For Everyone

Overview

  • Artwork gallery & Filtering

  • Artist and artwork location

  • AR Experience

  • Landing page promotion

End Design Screens

— Artwork Gallery

The art gallery screen is straightforward. As the top message shows, we showcase all the artworks organized by current people's locations. The artwork with the AR experience is highlighted in blue, matching the color of the AR button. On this screen, users can browse the artwork, apply filters, change the language, and access the map.

We can filter by:

  • Artists, so only the artwork of that specific artist will be shown in the Artwork gallery.

  • AR Experience, so only the artwork with Augmented Reality experience will be shown.

  • Categories, there are different artwork styles so that we can filter by those different styles.

— Check the artist and location

From the artwork gallery, people can click on the small photo to view more details about that artwork.

Artwork details:

  • Artwork name, artist, and size

  • Artwork locations, in this case, one, but if there are more locations, all those locations will be displayed.

From here, people can go back to the artwork gallery or click on the artwork location to open the map with the route already selected.

Also, people can click from the artwork gallery directly to the map tab, where they will see the map and all the artwork near people's current location using the pin icon with the numbers; the numbers are how many artworks they can find in that location.

— AR Experience and more info

When people arrive at an artwork with augmented reality (AR), they can tap the AR button in the app to open their camera. Scanning the artwork reveals interactive elements like animations, 3D objects, or color-changing options. Each artwork offers unique interactions.

How does this work?

  • People scan the artwork, and the animation will start. 

  • They can take a photo or video of that interaction.

  • They can save the video or photo taken in their phone gallery to share with family or friends.

  • They can directly share the video or photo on social media.

The last screen is a more information screen, where people can read about the project and who supported this initiative.

— Landing page promoting the app

I have also created a responsive website to showcase the app. The website provides information about the artwork and the artist, as well as their locations. However, this website does not support the AR functionality.

Learnings — First months as team of one

Overview

  • Artwork gallery & Filtering

  • Artist and artwork location

  • AR Experience

Organise, deliver, communicate, and showcase design as the only UX Designer.

My key takeaways were:

  • Plan, organization, and communication. I learned to organize tasks weekly, document work for team access, and communicate frequently.

  • Use a design system we can rely on. Due to time constraints, we rely on existing design systems such as Material Design. I have studied their structure, gaining an understanding of their vocabulary.

  • Self-learning is what needs it. I made sure to dedicate time to learning new tools in order to support our team with our current projects better.

Let’s solve your next challanges together

Let’s solve your next challanges together

Let’s solve your next challanges together

Let’s solve your next challanges together